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SHANGHAI: BIG MACHINE #1 (Jan 2000) Brick House Digital

cover:  Jeff Whiting
Douglas Shuler
Date: Jan 2000
Cover Price: $2.95
Publisher: Brick House Digital

Guest appearance: Juggernaut.

George Perez's pinup:

SHANGHAI BIG MACHINE (1999), art by George Perez and Jeff Whiting. Published in SHANGHAI BIG MACHINE #1 (Jan 2000)

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    "Title" (22 pages)
    writer:  Jeff Whiting
    art:  Jeff Whiting
    George Perez
    Quinton Hoover
    colors:  N/A
    letters:  N/A
    editor:  N/A

    SHANGHAI BIG MACHINE #1 (Jan 2000)
    Brick House Digital


    Shanghai Big Machine #2, never published

    posted Dec 30, 2009 11:38 AM by vu sleeper


    SHANGHAI: BIG MACHINE #1 (Jan 2000)
    Artist's Comments

    This is a piece that I commissioned for the comic I self-published back in the 90s. Penciled by one of my all-time favorites, George Pérez, I inked it and colored it myself (my Photoshop skills are a little better after a decade). This was going to be the cover for the second issue of Shanghai: Big Machine, which sadly hasn't seen publication - yet. I still have some ideas for this character, and a pile of art for her, so she may be back in the new decade.

     March 15, 2003 | Jeff Whiting
    From Brick House Digital



    The first comic book Jeff Whiting ever plunked down 35 cents for was Amazing Spider-man #176, and from there he was hooked on sequential art. He couldn't pass a convenience store without running in and checking the comic racks for new books. Before long, he was copying drawings by some of his favorite artists, like George Perez, John Byrne, and Jim Starlin, and knew that a career in comic art was what he wanted.

    He got started doing backgrounds for artist John Beatty, and then landed a job inking over Ben Edlund's pencils for the original Tick series, at New England Comics. From there, Jeff went on to work for Malibu Comics, doing art chores on Street Fighter, The Ferret, and a slew of other titles in the Ultraverse line-up, including Prime, UltraForce, Rune, Prototype, and Hardcase, followed by a smidgen of work in Wetworks for Homage Studios.