"Home Again" (27 pages)
Original rough cover sketch for New Titans #50
Convergence: New Teen Titans #2 cover is an homage to Perez's New Titans #50; Ships next week
posted May 14, 2015, 8:50 PM by Vu Nguyen [ updated May 15, 2015, 2:37 PM ]
Publisher: DC COMICS
(W) Marv Wolfman (A) Nicola Scott, Marc Deering (CA) Nicola Scott
HEROES FROM CRISIS ON INFINITE EARTHS! Titans Together - no more, when
they face the nmight of the Tangent Doom Patrol! Is this the end of what
many consider the greatest Titans team in the history of the
This extra-sized issue includes a sneak peek at what's coming up in the DC Universe!
Item Code: MAR150223
In Shops: 5/20/2015
Update: Ilke writes:
posted Sep 5, 2011 11:31 AM by vu sleeper [ updated Sep 5, 2011 11:34 AM ]
BOB MCLEOD RETURNS
Aug 6, 2005, 06:40
By Leroy Douresseaux
After New Mutants, Star Wars, and Spider-Man, I lose track of what you did for the rest of the 1980's. What were you doing?
BOB: I inked 6 issues of JEMM, SON OF SATURN over Gene Colan, for DC
after Klaus Janson bailed out of the series. I pencilled and inked a
fill-in on POWER PACK for my friend June Brigman, inked a couple issues
of SPITFIRE (one over [Herb] Trimpe, one over McFarlane), and inked a
lot of GI JOE covers. I then inked several issues of WONDER WOMAN over
[George] Perez breakdowns, then inked several issues of the NEW TITANS
over Perez breakdowns, inked a NEW MUTANTS ANNUAL over Brigman
breakdowns, inked New Mutants #75 over [John] Byrne breakdowns, and then
inked that horrible 12-issue SUB-MARINER series over [Rick] Buckler,
which almost stalled my career again. That's when I decided to move back
up north to rejuvenate my career, and being back in NYC made a big
difference in the assignments I got. I started inking the HULK over Dale
Keown, then quit that when I got an offer to pencil SUPERMAN.
May 14, 2004 06:06 pm | Scoop's TT Article (May 14)
The New Teen Titans, The New Teen Titans or The *NEW* Teen Titans?
Did you Know...?, Scoop, Friday, May 14, 2004
For the purposes of this article, we're going to say that the truly authentic New Teen Titans were the ones that cropped up in the 1980s.
See, the first Teen Titans appeared in the 1960s. Then they
experienced a minor lull and underwent a semi-reinvention in the '70s,
adding characters like the Joker's Daughter, The Bumblebee, Bat-Girl and
But it wasn't until 1980 when DC Comics emerged under an official The New Teen Titans comic title that the transformation was complete. Previewed in DC Comics Presents #26,
this fresh-faced crew fused the older standbys like Robin, Wonder Girl
and Kid Flash with entirely original characters like Cyborg, Starfire,
Raven, Terra and Changling.
The major difference between this camp and its band of '60s predecessors
was that, this time, the Teens were no longer sidekicks. They'd finally
emerged from the shadows of their mentors (with the aid of gradual age
progression) to become their own men... and women. This time around,
they were confident enough in their own ability to bust the bad guys
without having to play second fiddle or beg an assist from their older
Under this title, Wonder Girl married and Robin graduated college. Then,
in 1988, the comic title evolved, dropping the "Teen" from its name to
become The New Titans, and crimefighting business went on as usual for
another eight years.
But any channel-surfing animated series enthusiast knows that yet another group of New Teen Titans
airs regularly on the Cartoon Network. So will the newest New Teen
Titans one day become passe, only to be usurped by another newer New
Teen Titans crew? Well, if history is any indication, we'd guess so....
| November 21, 2003 | TT: Games Coverage
WOLFMAN, PEREZ, AND THE TITANS: GAMES
11-21-2003 07:20 PM
posted by MattBrady
As announced at today’s WizardWorld Texas DCU panel, 2004 will see the
release of Marv Wolfman and George Perez’s long (and we mean long)
awaited Titans graphic novel, Games. Newsarama caught up with Perez,
Wolfman, and even a surprised Mike Lovitz to get the story of this
legacy project and see some art.
First, a little history on the graphic novel. The setting for Games is
just after the “deluxe” or “baxter” series changes its name from The New
Teen Titans to The New Titans, circa 1988. “The Judas Contact” was a
memory, Dick Grayson had become Nightwing, the Wildebeast was around,
Perez had left the series, and had just come back with issue #50, the
“Who is Wonder Girl?” four-part arc.
Actually – there’s a funny story about that arc. As it turns out, Games is the second Titans graphic novel.
“The irony of all of this is that the ‘original’ Titans graphic novel
was going to be the ‘Who is Wonder Girl?’ story that ended up being
issues #50 to #54 of The New Titans when I came back to the book,” Perez
said. “Marv and I had already started that as a graphic novel, but when
I came back, we decided that we could put the story into continuity,
and get it out of the way. But that was the original graphic novel, so
when that was printed, we had to start fresh with a whole new story, and
that became Games - so, if you want to get technical about it, this is
my second Titans graphic novel.”
So – on to Games.
It was originally started sometime between 1986 and 1989, when Wolfman
was in New York visiting the then Titans editor Barbara Kesel. “Barb and
I were going to meet at George's house in Jamaica, Queens to discuss
doing the first Titans graphic novel,” Wolfman recalled. “When I got
there I told them the rough basics of what I thought might make a good
story, and then we sat down and plotted out the novel. George fleshed it
all out and went to work drawing what I thought was some of absolute
best Titans material he had ever done.”
| August 15, 2002 |
SCCB: Sachs & Violens
The book is called THE STANDARD CATALOG OF COMIC BOOKS (ISBN
0-87341-916-2), and is written by the same people who edits and
publishes COMIC BUYERS GUIDE. It is a little expensive at $34.95, but
it's worth it if you're a collector as it is a good price guide and
checklist, and for the fact that it's 1237 pages long.
Although, in most guides, they do tend to miss certain variant comics
and/or just plain inaccurate. I just checked the 31st Edition to
OVERSTREET'S COMIC BOOK PRICE GUIDE, which is the latest version, and it
still lists DARK HORSE #50 as having a Pérez story (see "Settlements").
Anyway, in addition to a summary of some titles, SCCB also list, in some
cases, Diamond Preorder numbers and Capital City's order numbers. What
I found very interesting is that THE NEW TEEN TITANS: THE JUDAS CONTRACT TP
is quite rare! According to this book, Capital City only received and
shipped 2,500 copies (note this number does not include Diamond
Compare this number to some other, like ACTION COMICS #643 (Capital City: 35,100), BATMAN #400 (Capital City: 27,650), THE NEW TITANS #50 (Capital City: 18,750), PRIME #15 (Capital City: 14,450), CRISIS #3 (Capital City: 42,050),
CRIMSON PLAGUE #2 (Diamond Preorders: 23,680), and
WONDER WOMAN #168 (Diamond Preorders: 27,185).
I am saving the last bit for AVENGERS #1 (vol 3), which they listed the following:
AVENGERS #1 (vol 3)
The book was actually designed as a price guide, but I mostly find the
circulation statements more interesting than the actual list value.
Personally, I always think a value of a comic book is based on the
buyer's wants and needs (not dictated by a book). I disagree with some
of the prices on the catalogue - just like you'd find WIZARD's pricing
Circulation Statement: 166,903
Diamond Preorders: 194,439
Statement, filed 10/1/97,; avg print run 209,391; avg sales 163,342;
avg subs 2,704; avg total paid 166,046; samples 270; office use 125;
max existent 166,441; 21% of run returned
The induction of Comics Guaranty LLC (CGC) in the price guide, I find a
little annoying. I don't believe in CGC and I find the people buying
them at extraordinary prices a little crazy. For about $600 for a
SPAWN #1, you
can get a pretty cool three figures unique George Pérez artwork, or
heck, get yourself a new digital camera. Basically, the guide lists how
many comics were CGC'ed and what the highest number it got. For
instance, INHUMANS #1
there were 32 sent in to be graded and the best of the lot is a grade
According to this guide, we're supposed to multiply 7 to its worth
(which is valued at $8), so a CGC 9.6 INHUMANS #1 should fetch about
As always, opinions expressed here are strictly my own. Buy this book, it's worth it!