Rafa Sandoval Joins The Initiative - Gage and Schaefer Talk
By Matt Brady posted: 20 April 2009 03:18 pm ET
As was announced this weekend at Marvel’s Dark Reign panel at the FX international show in Orlando, artist Rafa Sandoval, recently of Incredible Hercules, will be joining Avengers: The Initiative beginning with July’s issue #26. Sandoval’s debut issue will be the first issue following the “Initiative Disassembled” arc which saw the superhero training program react to a world now effectively ruled by Norman Osborn.
NRAMA: Christos, since Jeanine is laying on the praise, let’s move over to you. Rotating artists are a fact of life on titles these days - how does an artist change affect you, as a writer...or does it anymore? Do you write to the strengths of your artists, or do you just write the script, and it's up to the artist after that?
Christos Gage: Ideally, you want the same artist for the course of a particular story arc for consistency's sake, but beyond that it's not a big deal. I know some readers are disappointed when an artist they like moves on, but seeing it from the creative side, it doesn't surprise me at all. Think about it-as a writer, I can change gears creatively by working on an Initiative story one week, a War Of Kings cosmic book the next, and then something creator owned, let's say...so when I come back to the Initiative, I'm refreshed and raring to go. An artist, on the other hand, can only draw one book. They live and breathe these characters and storylines every day for however long they're on that title. So an artist working on a book for six issues is like me doing twenty-four. I never fault someone for wanting to stay fresh and challenge themselves by trying something new. And I always do try to write to the strengths of my artists, because that tends to produce the best work...understanding, of course, that existing storylines and plots will dictate matters to an extent. But even then, how you tell the story will change...for instance, Humberto's kinetic style isn't something you want to cram into eight panel pages, whereas someone like George Perez or Phil Winslade, who I worked with on Legends of the Dark Knight, seems to thrive on that.